![]() If you do not claim the rank 5 reward, the season roll does not properly occur for you. Undo Actions UI can be opened over the top of the Retreat UI and soft lock until you restart the client. The Shop can occasionally be empty for some players. Some languages have font that's too large in some UI and can clip out of it, such as the reward claim button, card upgrade button, season pass headers, or inbox messages. Miles Morales doesn't get his cost reduced if he's moved to a location with a card that will destroy him. A brief flicker of duplicate UI appears when going to the Mission screen on app launch. It is possible to earn variants from caches/reserves that are also present in your shop, but the shop does not update to reflect you own that variant. The splash screen art will briefly appear off-screen before snapping into place when launching the game on iOS. Fixed a rare case where players could get locked in the tutorial at the "Sentinel is waiting" part of the Deck Edit tutorial. Made some improvements to loading times for some device specs. Many many art fixes to cards and avatars. Improved Sokovia's text to be more readable on smaller devices. Fixed an issue where Asgard/Ronan combinations could cause Aw Snap errors. Tapping a Season Cache no longer displays a white square. ![]() Fixed Strange Academy's VFX when moving multiple cards on both sides of the board. Uatu should no longer play VFX if he's drawn after turn 3. The enemy's active Warpath will no longer play its VFX when you drag a card out. Fixed an issue with Deathlok's VFX breaking. Mister Fantastic's VFX now play properly when he, or the location he's on, moves. ![]() Wong's VFX should now move with the card if the card moves. Lowered the Carousel's art so the Season Pass headers no longer clip under the Collection/Avatar UI elements. Creating multiple decks in rapid succession no longer causes the deck list to disappear. Fixed an issue that could cause soft-locks in the tutorial if you rapidly switched scenes before the next tutorial step has loaded. Fixed an issue where some screens showed a small gap at the bottom on iOS. Made the Android "back" button functional on more screens. Tapping a variant you've already bought no longer has an overlapping "Sold" message. Card labels no longer clip under the notch. The purchase buttons for variants in the shop no longer disappears when the shop refreshes. Fixed an issue that could cause card backs to disappear when scrolling through the deck selector. Mystery card icons in the Ranked reward UI no longer clip over their tooltip. Attempting to matchmake without a full deck should now provide a warning message. Avatars should no longer need a restart or scene change to be visible in the Avatar select UI. Avatars are visible again in the second introductory mission. Jubilee no longer triggers "on play" effects for cards like Angela, Bishop, and Lockjaw when she pulls them from the deck. Fixed an issue that caused purchases to happen twice. Fixed an issue that would cause players to be unable to progress in the Upgrade tutorial when Hulk was picked as the first card to upgrade. Switching languages with cards filtered out no longer causes all the cards to go missing. Multiple updates to text positioning/display in UI for non-English languages. Many updates to improve text for non-English languages. Out of Time warning VFX now displays in the proper location. Fixed an issue that would cause location art to briefly show as the wrong location before it fully reveals. ![]() Buttons on the Card Detail view no longer overlap in full-screen. Nick Fury has been added to the Random Pool (it is now possible to get Nick Fury from "random" sources like X-Mansion and Agent 13). Daredevil is now available in Card Series 3 (the highest series currently available in Collector's Reserve Boxes). Updated functionality of Wolfsbane and Dagger to count unrevealed cards when determining their Power gains. Added click and hover states for many buttons that did not have them. Updated card visual effect for Magik to reflect her recent ability adjustment. Lots of additional visual polish and updates to the game user interface, buttons, game board, and more!!
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